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LiteWallpaper icon

LiteWallpaper

A tiny, native live wallpaper for your Mac — and it stops when nobody's looking. 輕巧的 Mac 原生動態桌布,看不到的時候自動暫停,不浪費電。

Free & open source · macOS 13+ · Apple Silicon & Intel 免費開源 · macOS 13 以上 · 支援 Apple Silicon 與 Intel

Install in one line一行指令安裝

curl -fsSL https://raw.githubusercontent.com/Gary0302/LiteWallpaper/main/install.sh | zsh

Paste into Terminal. It downloads the latest version, installs it to Applications, and opens it — no security prompt. 貼到「終端機」執行即可。會下載最新版、安裝到「應用程式」並自動開啟,不會跳出安全性警告。

Or use the DMG或使用 DMG 安裝

  1. Download LiteWallpaper.dmg and drag the app into Applications.
  2. The first time, macOS blocks it because it isn't from the App Store. Right-click the app → Open.
  3. On macOS 15 or later: try to open it once, then go to System Settings → Privacy & Security and click Open Anyway.
  1. 下載 LiteWallpaper.dmg,把 App 拖進「應用程式」。
  2. 第一次開啟時 macOS 會阻擋(非 App Store 下載)。對 App 按右鍵 →「打開」。
  3. macOS 15 以上:先嘗試開啟一次,再到「系統設定 → 隱私權與安全性」按「強制打開」。

All versions and release notes: GitHub Releases 所有版本與更新說明:GitHub Releases

Why it's light為什麼這麼省電

Pauses when hidden被遮住就暫停

Windows covering the desktop or a full-screen app? Playback stops.視窗蓋滿桌面或開啟全螢幕 App 時自動停止播放。

Respects your battery顧及電池

Pauses in Low Power Mode, on battery (optional), and when the screen is locked or asleep.低耗電模式、使用電池時(可選)、螢幕鎖定或休眠時都會暫停。

One decoder, every screen多螢幕只解碼一次

A single shared player drives all displays, so extra monitors cost almost nothing.所有螢幕共用一個播放器,多接螢幕幾乎不增加負擔。

Tiny & native小巧原生

About 200 lines of Swift, under 1 MB, no dependencies. Lives in your menu bar.約 200 行 Swift、不到 1 MB、無任何依賴,住在選單列。

How to use使用方式

  1. Click the monitor icon in the menu bar → Choose Video… and pick any video file.
  2. From the same menu: pause/play, pause on battery, launch at login, and switch Language (English / 繁體中文).
  1. 點選單列的螢幕圖示 →「選擇影片…」,挑一部影片。
  2. 同一個選單可以暫停/播放、設定用電池時暫停、開機時啟動,以及切換「語言」(English / 繁體中文)。

Tip: for the lowest CPU/GPU use, encode videos as HEVC at your screen's resolution and ≤30 fps. 小技巧:影片轉成 HEVC、解析度與螢幕相同、30 fps 以下最省資源。